# Movement System

### Overview

●      Avatars can move a single tile in a single “move” action.

●      Avatars cannot move into other avatars except if they are from the same faction.&#x20;

●      Movement consumes energy. Each movement consumes 1 energy.

●      When a movement action is ordered, movement is immediate.

●      The movement currently does not have a cooldown. However if an avatar successfully attacks a neighboring enemy, then it automatically moves there. (This only happens if the attack is melee)

●      Movement (as with most actions) provides a 1 minute of immunity.
