Combat Phases
● Defender strikes first then followed by the attacker. If the defender dies during the attacker's phase, the combat ends and the attacker is victorious.
● For each character a strength value is calculated. This is based on the attack and defense values of their avatars.
Considering base hitpoint, attack and defense values of
Variable
Base Value
Max Value
Attack
100
200
Defense
100
200
Hitpoints
100
200
The expected hit to kills for different match-ups
Match-up Calculator
Att Strength
Def Strength
Attacker Damage
Defender Damage
10
100
8.8047
63.2456
20
100
9.6451
44.7214
40
100
11.5741
31.6228
60
100
13.8889
25.8199
80
100
16.6667
22.3607
100
100
20.0000
20.0000
120
100
24.0000
18.2574
140
100
28.8000
16.9031
160
100
34.5600
15.8114
Last updated